using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DefileSpell")]
	public class DefileSpell : SuperSpell
	{
		public Spell m_SpellPrefab => method_3<Spell>("m_SpellPrefab");

		public float m_TimeBetweenCasts => method_2<float>("m_TimeBetweenCasts");

		public List<GameObject> m_singleCastTargets => method_3<Class271<GameObject>>("m_singleCastTargets")?.method_25();

		public DefileSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DefileSpell(IntPtr address)
			: this(address, "DefileSpell")
		{
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}

		public void FindTargetsForSingleCast(int index)
		{
			method_8("FindTargetsForSingleCast", index);
		}
	}
}
